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||Children's and Young Adult Programs/General
||Children's and Young Adult Services/General
Getting girls into the fields of science, technology, engineering, and math is a national goal. The engaging, fun, and easy-to-implement programs in this book will inspire girls—especially those of middle school age—to learn about science.
With detailed instructions for step-by-step projects, STEAM for Girls: Library Programs for NextGen Scientists offers youth librarians and other educators ideas for inspiring girls to explore each of the STEAM areas—science, technology, engineering, art, and mathematics—in the library or classroom.
The author provides talking points for making a case for girls-only programming in the library as well as instructions for adapting the programs for younger and older girls and keeping girls engaged with the program into their teenage years. She discusses the importance of this kind of programming for girls and explains how to help girls make connections between STEAM subjects and real-world careers by inviting women in your community to share their experiences working in STEAM fields.
- Takes the complexity out of launching a STEAM initiative by providing detailed instructions
Focuses on getting girls interested in STEAM subjects early and supporting this interest throughout their school careers
Offers variations for different age groups as well as differently sized budgets, along with ideas for where to look for funding